Give-ups are skill
Missed turns that don't improve your range → check more. Not every hand needs a hero bluff.
'Give-ups are skill' (NLH cash, G8): Exploit first; mix only when notes show they adjusted.
Missed turns that don't improve your range → check more. Not every hand needs a hero bluff.
'Give-ups are skill' (NLH cash, G8): Exploit first; mix only when notes show they adjusted.